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Anna Hollinrake

Principal Artist

Hi! ​I'm Anna Hollinrake, award winning art director, illustrator and BAFTA Breakthrough Brit. I have worked in studio as an artist and art director to define art styles on independent titles such as Lola and the Giant and Arca's Path VR, and created concepts, UI and environments for much loved IPs such as Adventure Time and Magic: The Gathering​. I have also worked in 2D animation for television, art directing the CBeebies show Love Monster. I have contributed to MCV/Develop and ImagineFX magazines, and have worked with clients including IGN and Apple. I'm now at Mediatonic leading the art for new game pitches, as well as building my own collection of apparel and accessories on the side!​

Alongside working in studio, I love to teach and help others. I speak regularly on the nature of creativity, the need for greater awareness of mental health, and the importance of strong worldbuilding in games. Lesser (but also very valid) interests include cheese, brogues and collecting too many art books.

Anna Hollinrake's courses

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Integrate 3D into your concept art process

Principle Artist, Anna Hollinrake, explains her 3D to 2D process. Take this course if you'd like to:

  • see how game concept art is made
  • get inspiration for including 3D in your own process

by Anna Hollinrake

Intermediate