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Tork Shaw

Principal Creative

I came to games from a film and TV background, starting with tabletop and narrative game design and then going digital. I love stories, I love games, and I love that muddy maelstrom where those two meet, and the player becomes the story. I have worked for indies and giant corporations alike and incorporate elements from both in my everyday practices and processes.

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Pitch your game idea

Turn your game concept into a fully-fledged pitch document. Take this course if you'd like to:

  • develop your game idea into a compelling product
  • share your game idea effectively with your team

by Tork Shaw